Interactive Design, Lecture Notes

Introduction to Design Patterns

Design patterns are a principle which solves common design problems through conventions developed in terms of user interface and page composition. They should be employed in the right situation, not used merely because it’s the norm. How it is received is dependent on the problem and whether it is the correct resolution or not.

The basic design patterns include:

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Classwork, Interactive Design

UI Flow Diagram

Utilising a UI flow diagram is another useful tool to visualise an interactive product. It maps out all the pages needed to be included as well as important details such as navigation buttons, titles, rough image placements etc. As mentioned before, for a designer, being able to analyse a structured diagram helps them notice what elements are missing.

Below is an example. (‘How To Make Toast’ cont.)

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